Really enjoying this - just as addicted to it as I was Din's a few years ago. I think it's great that you kept a lot of the classes and abilities from Din's. It's just enough familiarity with a dash of freshness... for example passives on each skill to help encourage some diversity. One of my gripes with Diablo 2 & Din's was the over reliance on just one or two skills.
A little bit of persistence between maps is also great. Makes it just that much more personal when one of your longtime clansmen is killed.
One question, is there a reward for completing a map? I was going Din's style, trying to compete maps as quick as possible. You used to get a reward chest for that, but in Zombasite that doesn't seem to be the case for certain win conditions.
I got alliance/logistics wins a few times and I didn't see any reward?
Also, would be nice to have some more in-depth information about clan management (expedition types, happiness). I'm slowly figuring it out, but the manual was pretty vague and doesn't go over each item in detail.
Last edited by abomination5 : 10-27-2016 at 06:51 PM.