From my old notes:
* Scavengers should get slower as they get bigger.
* Wisps (I assume they're in this game though I have yet to see them) should boost each others' HP and size as well.
* Leprechauns should have a skill enabled after they steal from you, where they start a visual effect implying a countdown. If you don't get them within 10 seconds, they disappear for good with your money.
* If there are still ego weapons that are good against specific enemies, they should be against groups of enemies or they're too specific to be useful. e.g. demons; mages; flying etc.
* There used to be a bug that attack and defense percentage displays didn't take into account the difficulty multiplier. Has this been fixed?
* Where did the Ice and Lightning Elementals go? They're not in the game.