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Old 11-06-2018, 10:52 PM
bala bala is offline
Expert
 
Join Date: Feb 2018
Posts: 25
Default

Hello Shadow, thank you for replying as always! I tried the following based on what you mentioned:

Code:
SkillBonusHealthPerVitAdvancedBasicPerLevel
{
	StatChangePerAttributeStat	MaxHealth
	StatChangePerAttributeAttribute	Vitality
	StatChangePerAttributeChange	0.25	//0.50
}

SkillBonusHealthPerVitAdvancedBasic
{
	Base		BaseSkillAdvancedBasic
	BaseName	$$HealthBonus$$
	Desc		$$HealthBonusDesc$$
	TextureName	Textures/Icons/Skills/health.tga
	StatChangePerAttributeStat	MaxHealth
	StatChangePerAttributeAttribute	Vitality
	StatChangePerAttributeChange	0.25	//0.50
	PerLevel	SkillBonusHealthPerVitAdvancedBasicPerLevel
	BaseCost	1
}
But it still did not work It does not give any bonuses for level 2+
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