I have not been able to find any way to improve the relations between clans, except for stopping wars between them, which keeps them at around 50. Rumor costs exceed all the money my character has ever made (I do not spend any)
I always get adventuring victories.
I came across an annoying bug. One of the potential recruits had a "raised skeleton bowman" who was registering as hostile for the purposes of recruiting/rescuing/etc... his master. I could not attack it or kill it, and so I could not interact with its master.
No good deed goes unpunished...
Last edited by Tuidjy : 10-19-2015 at 01:58 PM.