minor darkness penalty, darkness penalty, and major darkness penalty
attack, defense, perception, and casting penalties
normal night - minor
really dark cave/dungeon with no extra lights - major
nearby light sources helps
do this for player & npcs, player every second, npcs every 5 or so
more light from player increases monster aggression range though
night vision/ultravision adds light from player perspective but not monsters
put green enhancement dots on darkness penalty
do ambushes automatically add player as enemy? do they go through full sight time? should they immediately look for enemies?
when snowing get cold buff - increased fire resistance
remove stamina as a test
TrapWaterBig not spreading
verify mipmaps are created well
draw logo with a shadow so stands out a little better?
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, & Din's Legacy