*AddedOnKill
I know that PowerAddedOnKill exists, but is there a way to be healed when you kill a monster with an attack? And I don't just mean lifedrain. I want it to occur only if the enemy dies due to the damage from the attack. Basically, exactly like PowerAddedOnKill, but for healing instead of mana.
I tried simply swapping out the "Power" for "Health" hoping that it existed, but it didn't seem to work. Is there a parameter or a way to do this?
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