The first Drox actually had Food, Minerals, Technology, and Money as resources. Some of it was not terribly visible to the player though and might have needed to be more drastic. Knowing that a race is getting almost all of their minerals from one planet would give the player some interesting options.
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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