Yeah, it's always going to be hard to appeal to the casual and hardcore crowd. Path of Exile gets a lot of flack for appealing too much to the hardcore crowd, while D3 gets flack for being too casual.
Locking in a difficulty when you start a character would be a great way to please both worlds, and that's where my veteran's mode suggestion comes in.
Of course, it's possible to balance the game for both sides in Din's Legacy: to make the game start easy and gradually become hard. But, that would require weeks of work for Shadow to get right. I know, because I came very close with my "Mo Mode" for Zombasite, that rebalanced nearly every skill while rebalancing almost every aspect of combat, among many other things, and that took weeks and several scripts.
Last edited by Destro* : 05-06-2019 at 04:54 PM.