In my experiance, a functional game burns somthing like 60% of CPU. a game which malfunctions will steal all the CPU to try to continue working.
Player: alright, everyone, we're off to kill Draaien, the orc lord
Recruits: yes sir
Other covenant: (player covenant) is weak. ATTACK!
more covenants: we smell blood in the water, ATTACK!
game: the guilded coin are raiding (player covenant) the shining blades are raiding (player covenant) the black raiders are raiding (player covenant) (player covenant)'s life stone is threatened (at 75%)
Draaien: hey, where did they all go?