Skills like Fireball only gain power with a base number rather than a multiplier, giving them a shelf life. If you don't keep constantly putting into them, they become useless.
I feel skills like Insidious Poison and Accuracy should work on all attacks and not just skills, otherwise they aren't that useful unless the player is a skill spammer.
That said, both of these things could easily be modded in, so if you don't decide to do those changes or if others would prefer different changes then that's perfectly fine with me.
Last edited by DanSota : 11-01-2015 at 03:13 PM.