Thread: Custom Recruits
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Old 08-19-2014, 04:32 PM
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Originally Posted by Murphius View Post
I've been trying to make Holy Strike increase the players melee lightning damage for a few seconds, much like Concentration Poison functions for the Rogue but I can't get the status effect to apply to the player while keeping the target of the spells damage be an enemy. Is this possible?
As a general rule, a skill can't have 2 targets (unless it's a class of things like all friends, all enemies, etc.).
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, & Din's Legacy
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