Starting a new character
I noticed something that seems strange when a new character is created. It appears that the number of potions a character starts out with is random to a degree. Is that supposed to be the case or is that some strange bug? I even took a look through the files and in the classes it suggests that for example, every character should start with 3 health potions, even though one of my characters started out with 9 of them. So, what gives?