
10-01-2020, 07:24 PM
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Super Moderator
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,444
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- fixed the loot filter not working correctly (Kurama Kitsune/garfu)
- now credits screen scales with font scaling so everything lines up properly
- only move mouse to play button on game startup
- fixed another way that should be discovering a primitive and was not (Excellion)
- fixed Energy Transfer limiting your shields incorrectly (Excellion)
- fixed what xp you get from quests not matching what is displayed in the quest text (Excellion/derpenstein/timbobaskins)
- fixed scrollbars not updating correctly when ui_scale changes
- moved skill decrease buttons from top left of skill to bottom right corner to prevent overlap (Verdusk)
- fixed mines with mine tracking lossing their trigger distance (Excellion)
- changed save version to 237
- now right clicking on a random wormhole on system map should take you to destination system map (will only fix new games) (Eris Shrugged)
- now when highlighting random wormhole on system map get usual system info
- increased the range you need to be in to open either stash (Fulano)
- fixed propaganda, espionage, sabotage, and rumor prices sometimes being negative (KafkaExMachina)
- fixed propaganda & espionage credits text not consistent color as other things
- now when highlighting other player health bar on right side of game screen tells you shields, armor plating, and structure values
- changed PROTOCOL_VERSION to 95
- fixed a possible crash in reloadMenus (just a develop or modder thing)
- now player health on right side of screen in multiplayer shows shields and armor plating bars also (Pwn25)
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
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