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#1
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So Drox Operative has been in alpha for a week now and I thought I would write up a short blog about what that means especially since alpha tends to mean different things to different developers and publishers.
For Soldak, alpha generally means the game is playable from start to finish, is fairly stable, and we hope is already fairly fun. It doesn't necessarily mean all of the assets are done or that all of the planned features have been implemented though. Alpha is also where we start getting people that aren't on the development team to play test, so we can get some outside opinions. These are almost always family and close friends. So far the alpha seems to be going really well. We are up to our 3rd alpha build and have already made tons of changes. Sectors have been conquered, wars have been fought, there have been a few crashes here and there but it's very stable for an alpha, and most importantly it seems like everyone is having fun despite the rough edges.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, & Drox Operative |
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#2
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Excellent, glad everything is going to well with Drox. Will you be releasing this as a Payable Beta like you did with Dins Curse?
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#3
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Yes, we are planning to do a pre-order/beta like we did with DC.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, & Drox Operative |
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#4
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Shadow can you post a game or a parte of game log?
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Random Tower of games: http://randomtower.blogspot.com |
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#5
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That is all exciting news!
Keep the updates coming.. ![]() |
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#6
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Great to hear it is coming along well. I check the site a few times a week and am happy to see that the game is really coming together. Keep us posted!
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#7
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How many alpha builds do you normally iterate through prior to beta status? Do you expect the beta to start by the end of 1st Quarter, or will you be in alpha until 2nd Quarter?
I've got a few upcoming games I'm interested in, but at the moment Drox is my most anticipated. I'm really curious to see how you've implemented things. |
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#8
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Quote:
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#9
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Ahh sad to hear, but understandable. Q2 starts soon enough I suppose.
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#10
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I will try to figure out how to post a log. Can I copy it from the game or is it burried in a file somewhere?
PS I don't promise that my log will be interesting! ![]()
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Delilah Rehm Writer for Soldak |
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