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  #1561  
Old 03-29-2019, 01:57 AM
rainbow rainbow is offline
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My favorite happens to be Dins Legacy.
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  #1562  
Old 04-02-2019, 03:15 PM
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In the next build of Din's Legacy there are going to be a bunch of new mutations, some of the new ones: Spores, Teleporter, Temporal Flux, and Lava Skin.
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  #1563  
Old 04-02-2019, 05:56 PM
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Some more new mutations I added to Din's Legacy today: Super Smell, Healing Aura, Telekinesis, and X-ray Vision.
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  #1564  
Old 04-02-2019, 08:04 PM
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Quote:
Originally Posted by Shadow View Post
Some more new mutations I added to Din's Legacy today: Super Smell, Healing Aura, Telekinesis, and X-ray Vision.
How do super smell and x-ray vision manifest themselves in the game?
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  #1565  
Old 04-02-2019, 09:15 PM
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Quote:
Originally Posted by Bluddy View Post
How do super smell and x-ray vision manifest themselves in the game?
Currently super smell makes you immune to ambush penalties and x-ray vision allows you to see entities on the other side of walls and other obstructions.
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  #1566  
Old 04-03-2019, 10:54 AM
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Wow, assuming Kotaku's writeup is fairly accurate, the development of BioWare's Anthem was pretty rough - https://kotaku.com/how-biowares-anth...ong-1833731964
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  #1567  
Old 04-03-2019, 12:00 PM
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Yesterday I mentioned how I added a Super Smell mutation and my first thought was people are going to wonder if that is a sense or an odor thing. So I fixed the problem by adding a Stench mutation.
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  #1568  
Old 04-03-2019, 04:53 PM
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Some more new mutations I added to Din's Legacy today: Egg Layer, Engorged Right Arm, Thorn Spray, Grotesque, and Hypnotic Gaze.
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  #1569  
Old 04-04-2019, 01:06 PM
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I currently have a test character named Coward that has Telekinesis, X-ray Vision, Spores, Egg Layer, Thorn Spray, and Mind Blast. He is just bizarre on so many levels.
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  #1570  
Old 04-04-2019, 04:34 PM
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I just added unique skills to Din's Legacy. These are skills that already have 1 or 2 specific skill mutations. Ex. Mega Fireball is basically Dense Fireball of Blasting.
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