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  #1691  
Old 02-12-2020, 02:31 PM
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I'm adding a ton more planet anomalies to Drox 2 today. Some examples: Ancient Beacon, Subterranean Cities, Survivors, and Killer Robots.
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  #1692  
Old 02-13-2020, 11:41 AM
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There are about 6 times more (so far) planet anomalies in Drox 2 than there was in the original (although they weren't called anomalies in Drox 1).
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  #1693  
Old 02-14-2020, 02:55 PM
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There are now primitive races to discover in Drox 2 (they aren't space faring yet).
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  #1694  
Old 02-18-2020, 04:10 PM
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Today I added Lost Colonies and Splinter Colonies that you can find while exploring in Drox 2.
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  #1695  
Old 02-19-2020, 03:37 PM
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I'm adding strategic and luxury resources to Drox 2 today. These are powerful resources that the races can mine and use. When you discover some, you have valuable planet info and you get some amount of that resource that you can sell directly to the races.
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  #1696  
Old 02-20-2020, 02:58 PM
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There are now 10 strategic/luxury resources in Drox 2 that greatly benefit the races. Things like Neutronium (+50% armor), Dark Matter (+50% ship movement), and Exotic Spices (+20 happiness).
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  #1697  
Old 02-25-2020, 04:54 PM
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While catching up on some stats today, I noticed that Soldak passed 200K total digital sales back in August (includes direct sales, 14 different portals, and a few bundles).
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  #1698  
Old 02-28-2020, 04:07 PM
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Sometimes being an indie developer is strange. I just got an email saying some download website has listed Kivi's Underworld on it. Why? We released Kivi 12 years ago.
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  #1699  
Old 03-06-2020, 04:32 PM
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Normal maps, spec maps, and higher resolution textures are all in Drox 2 now, so it should look a good bit better than Drox 1 did.
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  #1700  
Old 03-09-2020, 03:54 PM
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Watching the movie Outbreak for the first time in a few years during the Coronavirus outbreak is a little strange.
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