Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Din's Curse > Din's Curse modding
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-21-2012, 05:24 PM
Bluddy Bluddy is offline
Join Date: Jan 2011
Posts: 2,060
Default Model File formats

Hey Shadow

I'd like to possibly mod the models, and to convert them to Blender format.

I've figured out some of the model file format:
1. Header
2. An unknown section (possibly bones but haven't encountered a full section yet)
3. Polygon section
4. Info about points: u,v coords and normal
5. Points
6. Unknown optional section. 32 bits per point.

Could you fill in the missing gaps? Once I figure this section out I'll also check out the animation file format, so if you could provide the specs there it'd make things easier

Last edited by Bluddy : 05-21-2012 at 05:51 PM.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT -4. The time now is 02:29 AM.

Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.