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#1
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![]() I know that the Structure stat is a requirement for better armor and thus already does this indirectly, but it's also one of my least favorite stats to invest in. I'd like to see it boost the base Armor as well as Structure available on a ship, even if it's a smaller boost.
I'd also like to see a stat that boosts shield regeneration rates. While Engineering already fits this thematically, I also feel that from a gameplay perspective it's already a very valuable stat, so perhaps it would be better for another stat (like structure) to apply this bonus. Does anyone have any thoughts, or are you all pretty happy with the "stat balance" in the game? |
#2
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![]() Stat balance is pretty bad.
S Command A Engineering, Tactical B Helm C Computers F Structural Last edited by Chumpy : 08-24-2012 at 07:12 PM. |
#3
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![]() Okay, for Structure and Computers, how about this. For the Computers below, I realize shields is sort of the domain of Engineering, but A) I think shields are kinda weak compared to armor right now and B) I'd like to see some stats have some synergies with each other.
Computers
Structure
Last edited by goodgimp : 08-24-2012 at 07:52 PM. |
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