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#1
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![]() I have been working on some on-line help screens for people who are just starting out with Din's Curse for the first time. Even if you are not brand new, there is a lot of information for players at various experience levels.
PLEASE NOTE!! My guides for Din's Curse have been moved to the Steam Guides. http://steamcommunity.com/app/217290/guides/ - anyone can use these guides (you do NOT need to be a Steam member).
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Stephen A. Hornback Last edited by PixelLord : 04-18-2014 at 06:09 PM. |
#2
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![]() Nice site, I wish i could have talked to you when i had my own. Anyway, the only real thing you should include is examples of how the hybrids work. I know this is the hard part of it, but unless someone knows this, they will just have trouble figuring out what will work and will not and probably not like their first few builds (I know i didnt). You can easily just list a few suggestions of builds that work.
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#3
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![]() Isn't part of the fun just trying things out? And what works for one person may certainly possibly not work for another.
Last edited by ecliptic : 05-19-2010 at 11:37 PM. |
#4
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![]() That is true. I just think that listening to other people give their class ideas gives me a possible new idea to try on a 2nd or 3rd class.
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#5
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![]() Quote:
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#6
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![]() I never knew that I could put health items, weapons. or other items in my skill slots until today! And I've been playing for 2 months. I thought those slots were just for skills! I happened to view a YouTube video and saw health potions (among other things) there. So I had to add a bunch of stuff to my web site so everyone knows. Probably old information, but new to all who've never played the game. This game gets better and better!
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Stephen A. Hornback |
#7
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![]() Here's a tip for left-handed mousers.
Go to Options (Settings?), Configure Input, and re-map all of the number keys to the number keypad. It makes the slots look a little funny, because it prints "Numpad-1" in the 1 slot, and the text carries over so the "1" is in the 2 slot. But you can't really see it because "Numpad-2" is overwriting it. I got used to it pretty quickly. I left the zero mapping how it was and mapped the num-pad 0 to the map toggle. (I can't put anything in slot 0, but it's a small price to pay.) I also mapped the numpad Enter to the Pause button. It's saved my life many a time. Last edited by Roswitha : 05-21-2010 at 03:00 AM. |
#8
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![]() Really good guide. About the slots I was using them for potions and food but never tried for weapons as you suggest in the guide.
Few points:
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#9
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![]() Quote:
Also, many things that can be dragged into position are also a "click-once, move cursor to open slot, click-again to set" kind of thing. |
#10
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![]() Nice thanks Aet, this one would worth be in the guide.
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