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#11
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![]() Are we supposed to have clans like in Zombasite? Same dynamics as before?
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#13
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![]() Ahh..going to miss the clan dynamic..liked having parties out doing stuff.
Just came across a beastmaster npc who sells guards..is that element in the game still? I ask because I don't have a pedastels in my town to place the guards into. |
#15
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![]() As i recall beastmasters in Din's Curse sell monsters as pets,to be used as ally in adventures(can be active only one at time).
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#17
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![]() an immortal pet would be nice, mostly cus i like gearing up characters a lot and 1 more character to gear up is twice the fun xD
they could be on cooldown for balance reasons. |
#18
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![]() @treborx555, would be cool but likely overpowered if you can gear it up and it gets effected by minion bonuses. CDs can be bypassed by relogging too, so that wouldn't help to balance out it.
Feature Request: Darkness debuff should give escape notice bonus. Feature Request 2: I love that worlds have different rarities, lol. Do it to chests too! Give everything rarity. ![]() Last edited by Destro* : 09-21-2018 at 07:52 PM. |
#19
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![]() In Din's Curse minions pet from beastmaster not immortal,it will be with you until its die in battle or been unsummond by activating new monster pet(monster pets is one time use item),and you can't change its gear.
Last edited by Mithur : 09-21-2018 at 08:37 PM. |
#20
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![]() Another bug report. For the 'no name' assigned to character save, I managed to go to my 'chars' folder and I have one generated for ya. A summoner char level 9 with no name for my character 'Summoner'. Here you go:
http://www.mediafire.com/file/aa2ttv...moner.zip/file Edit: Bug, npcs just don't spawn in towns ever now. Insta-fails all quests that require npcs to survive. Last edited by Destro* : 09-22-2018 at 09:06 AM. |
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