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Old 12-31-2010, 03:52 PM
Nobear Nobear is offline
Join Date: Oct 2010
Posts: 447
Default Invasion mode not working

I know I'm not the only one, so I quote:

Originally Posted by GreatStalin View Post
I finally got a new Warmaster after the above-mentioned skeleton invasion killed my starting one. They had a quest for me to basically hold off against the 100 invasions. After taking the quest, it was then immediately completed and I could return it, stopping the invasions despite there only ever being 3 of them.
Originally Posted by Stardusts View Post
Just went through my 1st lv100 town on fast pace. I chose Invasion mode but it started as a normal town, is the feature not available?
Shadow, you said it might be a level 100 issue, but I've now played a few towns on lower level characters (56, 81), always with Invasion Mode checked, and never faced a 100 wave invasion. Sometimes nothing special happens at all, sometimes I face a single wave and then get a quest from the warmaster which I can immediately complete. Only once so far have I seen the status text saying that the next wave is coming in 10 minutes, and the next wave never came.

I feel cheated that I have the 100 wave achievement never having defended against more than one wave, but that's what I get for beta testing I guess haha.
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Old 12-31-2010, 06:24 PM
Tar Palantir Tar Palantir is offline
Join Date: Oct 2010
Posts: 82

I have the exact same issue
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Old 12-31-2010, 06:30 PM
Shadow's Avatar
Shadow Shadow is offline
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,318

The invasion not starting frequently and them ending early problems will be fixed in 1.012.
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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Old 12-31-2010, 06:42 PM
Nobear Nobear is offline
Join Date: Oct 2010
Posts: 447

Awesome. Make sure to reset the achievement too so it actually means something when patch comes out.
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