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  #1  
Old 04-12-2010, 03:44 PM
GeorgiaBoy GeorgiaBoy is offline
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Default @ Shadow: Could an Expansion to Din's be Economically Viable?

As I play more of Din's, more content could be added from the two previous games which may satisify the folks who want an overland adventure, etc. I would hope this would keep costs down and make it profitable.

GB
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  #2  
Old 04-12-2010, 10:50 PM
interesting interesting is offline
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You feel like what you got from Din's Curse isnt enough and it lacks something?
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Old 04-13-2010, 03:29 AM
udm udm is offline
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If the engine is flexible enough to allow for large improvements, such as more detailed dungeons, I say why not.
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Old 04-13-2010, 08:00 AM
Valgor Valgor is offline
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Well, the engine was able to do it in Depths of Peril, so I don't think it couldn't be implemented into Din's Curse somehow... the question is :
Why would you need outside environments (besides towns) in a dungeon crawler game? I don't really see a reason.

What I'd like to see in a possible expansion are things like new character classes, new items (both regular and elite/artifact/legendary items), new dungeon tile sets and
maybe even some new monster types...

Not that I deem any of this necessary right now; there's still lots of things left to be discovered by me, at least that's how I feel about it.
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  #5  
Old 04-13-2010, 12:46 PM
udm udm is offline
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Outdoors can make the game more dynamic. Anyone played Nox? Now there's a massively underrated game with fantastic outdoor maps and cool dungeons.

I'd like to see more varied environments in DC eventually. As with DoP, DC's dungeons don't have height variations, and tilesets are still a bit linear. If the engine can be expanded to support more varied environments as with Diablo 3 or Torchlight, I say why not
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  #6  
Old 04-13-2010, 03:36 PM
Neophyte Coprolite Neophyte Coprolite is offline
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I for one would love to see an expansion to outdoors adventure in DC. Great idea GeorgiaBoy.

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Old 04-13-2010, 04:55 PM
getter77 getter77 is offline
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Technically, the "outside" areas wouldn't even have to be put forth as wilderness proper---nothing stopping the old "Hollow Earth" theory stuff from being a target in a fantasy ARPG like Din's.

I mean, so long as we are going down...
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  #8  
Old 04-14-2010, 09:50 AM
udm udm is offline
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Dinultima's Cursunderworld is great too, as long as the trails don't feel repetitive
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  #9  
Old 04-26-2010, 04:12 PM
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Jorlen Jorlen is offline
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Quote:
Originally Posted by Neophyte Coprolite View Post
I for one would love to see an expansion to outdoors adventure in DC. Great idea GeorgiaBoy.
That would be awesome, like the outdoor zones found in Depths of Peril.

I for one would just love more Din's Curse. That's not to say the original package isn't enough, but when is more of something so good, a bad thing? Never, of course.

So, I for one would definitely buy an expansion pack of sorts to add more content to this already great game. I wonder how many others would too?
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  #10  
Old 04-26-2010, 06:29 PM
graffen69 graffen69 is offline
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Quote:
I wonder how many others would too?
Me. Definately!
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