Hey guys, I used to play an MMOG called Pardus
, and rumour has it that the developers are big MoO fans. Anyway, since Drox also seems to be in part inspired by MoO, I thought you guys may be interested to check it out, and maybe even get some ideas from it. It has some pretty neat ideas in there, like a dynamic economy, ambushing, setting up military blockades etc. I left the game because it started going in a direction that I wasn't comfortable with, but that being said, most of its laudable core features haven't changed.