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#1
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![]() On Elite, Legendary, or Artifact Weapons, there could be a chance for a rare attribute that adds a unusual effect. Examples:
Cause an extra explosion effect damaging nearby targets Cascade to another single target nearby Add a slowing effect to a weapon that doesn't usually have one Add a defense or attack stat drop effect Cause damage over time Paralyze target ship for a brief time Damage ignores shields or armor Hitting a target adds energy or heals armor/structure/shields Creates a damage over time field that lingers Regenerates shields or energy Fire a second projectile/beam for free If a target dies it explodes damaging nearby targets Etc. I believe these kind of effects would help to add to the splendor/wonder that makes this game so addictive. Of course, some of these could also spawn on legendary, elite, or artifact equipment items. |
#2
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![]() Mostly I agree that, at least as far as weapons goes, the special properties for higher quality items leave a lot to be desired. Especially when you consider that those properties *cost* you additional power generation, whether you want them or not.
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#3
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![]() I'm in support of this idea. Elite, Artifact and Legendary tweaked components should have a chance to spawn with one or more of these effects, that chance increasing with the component's rarity.
As it is now, the higher rarities are nothing special when the player comes across them; just regular tweaked components with a greater number of possible mods. |
#4
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![]() Count me in agreement; who loved that aspect of Hellgate London? I know I did...those PROCs were the best I've seen in any ARPG
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#5
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![]() I have fond memories of the Artifacts from "Titan Quest - Immortal Throne", some of which provided skills that couldn't be found anywhere else in the game.
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