Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Zombasite > Zombasite modding
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 01-24-2020, 04:34 AM
gravityblues gravityblues is offline
Amateur
 
Join Date: Jan 2020
Posts: 1
Default Make Bonus skills(stat base) level and level bonus

in assets\database\skills.gdb

find some skill

SkillBonusAttackPerDexReaperPerLevel //make
{
Base BaseSkillPerLevel
StatChangePerAttributeChange 0.4 //ex)3, 3.4, 3.8...
}
SkillBonusAttackPerDexReaper //some skill
{
Base SkillBonusAttackPerDex //*****reference

StatChangePerAttributeChange 3.0
PerLevel SkillBonusAttackPerDexReaperPerLevel //add
}

find reference

SkillBonusAttackPerDex//****
{
Base BaseSkillPassive //change. now possible level up

BaseName $$AttackBonus$$
Desc $$AttackBonusDesc$$

TextureName Textures/Icons/Skills/attackBonus.tga

StatChangePerAttributeStat Attack
StatChangePerAttributeAttribute Dexterity

BaseCost 0 //add. default 1
}

same etc
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 06:21 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.