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  #1  
Old 02-04-2011, 01:33 PM
ebarstad ebarstad is offline
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Default A Valley Without Wind

New adventure/rpg hybrid from the developers of AI War:

http://www.arcengames.com/w/index.ph.../avww-features

Quote:
What is A Valley Without Wind?

A Valley Without Wind, or AVWW for short, is an action-adventure game focusing on exploration in a post-ice-age world. It's actually set in the far future -- far enough that all recognizable landmarks and land masses have been wiped from the earth. Magic has surfaced in this ruined world, and is the sole reason that most of the scattered survivors have managed to keep themselves alive. Not only have they had to face the bitter cold and worldwide glaciers for centuries, but new terrors fill the now-wild world.

Great fissures have been rent in the earth, and quite a few unpleasant things have crept forth. Unusually hardy mutations of plants thrive despite the lingering snow at the tail end of the ice age, and many of these plants have deadly adaptations that threaten the surviving humans. As a direct result of all the monsters, most survivors are alone or in very small groups, living off their wits and their magic to survive. It is a bleak existence.

You begin the game with a character in such a situation. But your character isn't content to cower in caves and ruins. Setting out on an adventure that will span regions and even -- if you desire -- continents -- the character can bring together other survivors into settlements that have a better chance of surviving. The wilds will be explored and mapped, and the greatest evils lurking both above and below ground will eventually have to be faced.
I'll definitely be keeping an eye on this one.

Thank goodness for indie devs! Without them, games would just be a stagnant pool of mediocrity.
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Old 02-04-2011, 02:39 PM
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caldazar caldazar is offline
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thanks for the heads up, I'll be looking into this one!
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  #3  
Old 02-20-2011, 01:34 PM
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Castruccio Castruccio is offline
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Arcen posts new video and info every Friday, it seems. There is a great new video out this week showing how they've added shadows to the art and have put in some of the basic spells.
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Old 02-20-2011, 02:55 PM
Bluddy Bluddy is offline
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I'm really not crazy about the art style, and that includes the backgrounds, the perspective, and the characters. I think that might hurt them in the long run. The potential of the game itself, however, seems very good. Quite similar to DC in theory.

Interesting also how they want to make just one land that keeps on expanding.
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Old 02-20-2011, 03:01 PM
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Castruccio Castruccio is offline
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I kind of like the art style, myself. It's outside the box in a very indie way. It's not the same old swords and sorcery we are used to seeing. And I agree with you that the idea of a massively generated persistent single world is great.
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  #6  
Old 02-21-2011, 04:23 AM
ebarstad ebarstad is offline
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Really liked what I saw in that video -- the shadows really change the look. It's amazing to see how quickly they're progressing. Looking forward to this one.
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