Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Old > Kivi's Underworld Open Beta
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-17-2008, 09:03 AM
gornova gornova is offline
Champion
 
Join Date: Oct 2008
Posts: 183
Smile Good work :D

Hi1
I really enjoy with this little demo.. good work!


Some random ideas:


- translations: open translations to community will really make your game more famous! (i'm from Italy, for example )

- combat animations: kivi only use his sword.. i think that more, more and more attack animations will be the difference!

- another bonus:

-- why not a small-teleporter bonus, in a random direction?
-- a fake kivi that can explore doungeon, like a shadow?


- using of 3d: graphics are good, but why you don't include in the game more 3-d elements? For example: a top-down trap that you can disarm (ehy! disarming trap is possible?) or if you fail, kivi fall in another sub-level?

- rotating walls: not only "illusion wall", but if kivi push on a wall, the wall rotate

- destructible enviroment: can kivi destroy walls? barrel is not enough for me! with a special bonuses, why not let kivi destroy walls, fireball-launch-trap or so on?

- combat movement: if kivi can push enemies, for example, into pit, or so on (mega-moster dragon-like that can with his wings push away kivi?)

- torch: is useful to turn on or off?

- when i see on the ground a bonus, i cannot see his descriptions.. can i drop bonuses?

- more secrets and SS ! :P

- more weapon.. and what about armor or something else equipment?

- a really evil trap: a trap that resurrect all enemies killed in a level, so kivi can look bak and kill again!

- point multiplier, for example: with a particular combo, i can have a x2, or x2.5 bonus multiplier

- i think that kivi's healt and mana will be stay on the bottom part of the game window, like in diablo, for example? (or maybe a ui customization )

- some npc that i cannot kill, but i can imprison ? using lever or so on?

- alternative path into maps!! not one only path. For example:

A -> B --> current level
A -> path choice -> C -> B
-> D -> B

I my choice was C path in one path, i cannot go back (a collapse in a cavern?). In another game i can choice for path D, and so on

- using secrets.. not only room, but secret path in a level!

- there is no award to find first time all secrets in a level?

- why not using internet to upload in a commond board my char, my awards and so on?




ok, stop
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 08:11 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.