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#21
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![]() Okay, this is just ridiculous now.
Quote:
Hooray for hilariously terrible patch blunders? I think I'm gonna stop playing for now until the next patch... I deleted the 1.015 patch for some reason, so I can't revert to it. xD Last edited by ZeoZark : 01-23-2011 at 10:58 PM. Reason: Added last sentence. |
#22
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![]() Quote:
My character happened to be in town when the raid (referenced in quotes) started up, and I quickly raced up to the northwest corner where they gated in, and found the ghouls attacking the gate/dimensional gate that they had used to teleport into town. Quote:
02:14:07 - Pence (Warmaster) is starving and needs help! 02:14:07 - Pence is no longer starving thanks to Aubreta 02:14:07 - Failed Pence is starving quest And again: 02:17:03 - Berton's debt paid off by Stawata 02:17:03 - Failed Get Berton out of debt quest I didn't see a mention of the debt quest trigger in the log, but, again the quest mention and failure seemed to pop up just instantly. Quote:
Last edited by Nomad_Soul : 01-24-2011 at 06:59 AM. |
#23
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![]() Quote:
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#24
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![]() Immediately on loading a save, the whole town started dying of tornadoes.
Decided to abandon that town before the reputation penalties got too severe. |
#25
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![]() Not sure if this is the right place for this or not, but there are two things about 'pets' ability to also be healed by Din's altar that might need some improvement.
1) I have 4 raise dead pets. When I use Din's altar and that combines with my pets also being healed it can get really loud. Is there any way to soften the sound of the addition healing sounds? 2)My pets have this little loop in the healing they receive. It's like the icon and the sound blink off for a half second every few seconds or so. It is kind of annoying. |
#26
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![]() Can there be a fix/mod/minor patch for the tornadoes? I just can't play the game at all right now
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#27
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![]() I just had a town with a weather machine. The chat was constantly being flooded with tornado warnings for several minutes before everyone died.
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#28
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![]() I hope we get a fix for the crazy tornado thing soon... It's kind of hilarious how about only 3 of my NPCs are left due to there being at least 6 tornadoes ravaging the town simultaneously ALL THE TIME. And that was before the monsters built a weather machine in the dungeon, now I shudder to think what will happen...
I think I've lost like 2500 Reputation or so on just one tornado-blasted town. xD |
#29
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![]() After tornadoes wiped out most of the town during a recent game, the apothecary was the last quest giver standing. A message "a potential new steward has been found" popped up, but the corresponding quest never appeared at the apothecary. A while later, the "potential new warmaster" message popped up, and this quest did appear at the apothecary. After completing that quest and getting a new warmaster into the game, I found the "recruit a new steward quest" with the new warmaster. Not sure if this is intended or not. It would seem the recruit a new steward quest registered itself with the (then) non-existant warmaster at the time the message popped up.
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#30
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![]() I have fixed the tornado issue locally, but probably can't get a new patch out until tomorrow.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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