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#1
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![]() Placeholder. Download the patch which fixes the crash!
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#2
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![]() Not really a bug for 1.019 but I figured here would be a good place to ask. Can the click detection be looked at for when an enemy is right near or on top of one of those floor torches? I have a hard time attacking and/or targeting them in this situation. My cursor keeps wanting to turn to a hand and use the torch. This can be a life threatening/ending matter at times.
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#3
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![]() When I set stuff on fire and stand next to the burning wreckage, I lose health points but don't see a burning icon in my status though I should.
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#4
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![]() Not sure if this is a bug, but some of the doors look metallic. Nevertheless, I can burn them down. It'd be cooler if I couldn't just burn everything down.
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#5
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![]() I have a character with 0.0% chance to detect traps. He is always correct tho. I am pretty sure it was happening before 1.019 patch too. He is level 52 and has 193 perception with a 0% chance to detect level 52 trap.
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#6
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![]() Quote:
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#7
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![]() I was in town after a quest trying to find the NPC who gave it to me when I saw 2 red dots on the mini-map. I ran over there to find 2 Viper Nagas hanging-out in a house. I killed them. There was no alarm or any other indication by the town that they were noticed, before or after I killed them.
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#8
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![]() It's too bad they weren't ragnars hanging out at the house.
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#9
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![]() Quote:
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#10
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![]() The town wasn't trapped. I would think that the presence of enemies for whatever reason would sound the alarm? What was weird was that the nagas seemed to be attacking something-- I couldn't tell what --and not interested in the citizens.
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