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#1
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![]() Our forum traffic has been pretty slow lately.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#2
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![]() Quote:
GB |
#3
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![]() Still working on multiplayer for Kivi. Unfortunately, the low level multiplayer code is pretty boring to talk about.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#4
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![]() Quote:
GB |
#5
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![]() You know what though? I've found that what you referred to as super-boring updates are, I kind of look forward to seeing.
Maybe I'm weird like that, but I think it makes us feel like there's a VH1 behind the scenes kind of thing going on.
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-TK |
#6
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![]() Quote:
I still haven't decided what exactly is going to make it stand out, especially from Depths of Peril. I'll have to post some more about the multiplayer stuff. Right now I'm working on the master server side of things. At the beginning I wasn't even planning on creating a master server, but I didn't really like my other options.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon Last edited by Shadow : 05-18-2009 at 06:47 PM. |
#7
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![]() Quote:
I know one thing I would like to see is the persistent gameworld remain, but expanded.
Some other stuff...
Anyway, looking forward to a new title. |
#8
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![]() I actually do plan on doing this when I'm done with the multiplayer stuff.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#9
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![]() Sounds good
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