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#1
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![]() I had 2 quests that failed the instant when my coop friend died, in another system far away. I was host.
"Deliver our gift to XXXXXXXX" Progress: failed (Player Killed) and "Colonize the planet XXXXXX" Progress: failed (Player Killed) I didn't die and I also still had the colony module. Looks like this comes from the single player part of the game and does not work properly in multiplayer. |
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