Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Depths of Peril > Depths of Peril bugs
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 10-19-2007, 04:51 AM
AnalogKid AnalogKid is offline
Champion
 
Join Date: Aug 2007
Location: SoCal
Posts: 111
Default 3 bugs in 1.003 beta

Only one of these is new after the patch, but the others still exist from before:

- The guardian level/hp/atk/def info in the shop is only accurate for normal difficulty. If you're playing on champion or elite, the "normal" info is still shown in the shop mouse-overs, even though the guardians are much higher level and have much higher stats.

- My followers often get "stuck" around the lifestone after raids. It looks like it happens most often with priests. It visually looks like they're in the middle of casting a spell (hunched over with some effects twinkling near them). It seems to happen after raids (specifically, after calling off a raid by pressing the button in the top-right of the screen). I've never had it happen when I wasn't raiding, although I don't know how to make it 100% repeatable (feels like about 25% of the time someone will get stuck). Once they're stuck, they won't go anywhere, even if they join me as adventuring partner. Sometimes I can't even talk to them (lips icon, but no response when clicking on them). So when I start raiding or want to adventure, I leave behind all the stuck followers and have vastly reduced strength in numbers. The only solution I've found is to save & exit and resume the game again.

- The sound effect for hitting lightning elementals (all types of that base creature) is about 10,000 times louder than all the other sound effects in the game. OK, probably more like 2-3x louder, but still very annoying and out of place in comparison.

(oh yeah, and my printscreen screengrabs are still just all black, or I would show a picture of the "stuck" guys, but it's probably a peculiar OS/VidCard/Driver deal, and it's really no biggy because it doesn't affect the game at all)
__________________
"I'm not giving in, to security under pressure
I'm not missing out, on the promise of adventure
I'm not giving up, on implausible dreams
Experience to extremes..." - RUSH, The Enemy Within
Reply With Quote
  #2  
Old 10-19-2007, 10:05 AM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,413
Default

Ok, I'll look at all of these.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #3  
Old 11-14-2007, 04:25 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,413
Default

The guard info and lightning explosion volume issues are fixed in version 1.004. I still haven't been able to reproduce the recruits getting stuck problem though.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 08:24 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.