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Old 03-13-2014, 02:15 PM
ValdainTheKing ValdainTheKing is offline
Join Date: Feb 2011
Posts: 26
Default How does this game work with stuff

Does this game have a set story. Like you kill enough enemies and you get to finish normal difficulty? I played Dins and that was how that worked. You beat a super bad guy and get a chest that says I have completed normal. Is that how this game rolls or should I say flies.
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Old 03-13-2014, 03:17 PM
Tuidjy's Avatar
Tuidjy Tuidjy is offline
Join Date: Jun 2012
Location: La La Land (California)
Posts: 847

No. You have a ship, and it travels through sectors in a galaxy, and there are races inhabiting the galaxy. You have to set your own goals.

Some of them are simple: get the ship to a certain level, reach and conquer the last challenge sector, reach sector level 100, 125, 150, etc...

Some goals are just challenging: get a Command Zero ship to level 100, maintain skill prerequisites at all times, try to please the apes-with-typewritters at the Drox Guild's headquarters, etc...

But the best goals are the ones where you are manipulating the galaxy: exterminate specific races while others flourish, keep everyone alive and happy with each other, let T/O/L and Ancients loose, etc...
No good deed goes unpunished...

Last edited by Tuidjy : 03-13-2014 at 04:09 PM.
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Old 03-13-2014, 05:57 PM
ScrObot ScrObot is offline
Join Date: Jun 2012
Posts: 252

To expand slightly, you can win each sector (like a town in Din's Curse) in a number of different ways -- all the remaining races being allies, completing actions that give you Legend points (destroying bosses, exploration), completing actions that give you Fear points (destroying race ships and planets), etc. You can win a sector via any of these means, but depending on the races in play and their attitudes toward each other, some of the victory conditions can be very hard or impossible to attain.

The Drox guild also sometimes asks you to keep certain races alive or destroy them, and you will get bonus loot at the end of a sector if you complete these optional objectives.

With the IotA expansion, (among other things) the Drox guild can also give you objectives that you must fulfill or you lose the sector -- getting a particular race to be most powerful, getting two races to be allies, etc. These can be particularly brutal sometimes. IotA also introduces persistent galaxies, so if you can kill off races or have new subraces emerge, and it has a chance to be carried to the next sector.

But as far as "story" goes, there's just the background about the Drox and you're an individual mercenary -- the rest of the "story" you can create yourself through your actions and the events in the 4x game happening in each sector.
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