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  #1041  
Old 02-24-2016, 06:02 PM
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Today I'm working on making the nemesis and arch-nemesis stuff better in Zombasite.
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  #1042  
Old 02-25-2016, 03:15 PM
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Next Zombasite build: as zombies kill and zombie problems remain, the zombie threat builds up until there is an uprising or town attack.
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  #1043  
Old 02-29-2016, 03:54 PM
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Wow, having a siege master as your nemesis in Zombasite can be painful. I only have 1 house left in my current town. The rest are ashes.
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  #1044  
Old 03-07-2016, 04:31 PM
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I added descriptions to NPC personalities today in Zombasite. It took a while because there are a LOT of them.
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  #1045  
Old 03-09-2016, 06:38 PM
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Not going to be this week, but it looks like we might finally release a Zombasite demo soon.
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  #1046  
Old 03-15-2016, 05:32 PM
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Building a demo seems easy, but when you have a very dynamic game it is hard to know which assets can't be seen before your level cut off.
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  #1047  
Old 03-17-2016, 05:56 PM
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It looks like we will be releasing the Zombasite demo next week.
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  #1048  
Old 03-24-2016, 04:05 PM
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Now that the Zombasite demo is out, I can get back working on the game again. Hopefully will have the next build out tomorrow.
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  #1049  
Old 03-29-2016, 06:44 PM
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I'm starting to do more marketing work now. This will mean a little less programming work, but hopefully we will start getting more press.
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  #1050  
Old 03-30-2016, 11:14 AM
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Had a town attack where everything went wrong: 2 NPCs zombified, 3 went insane, most of town burned down, and the food supply is poisoned.
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