Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Din's Curse > Demon War
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 03-10-2011, 04:27 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,391
Default Hooked Gamers Demon War review

We have another good review of Din's Curse: Demon War over on Hooked Gamers. They gave it an 8.4. Quote: What I particularly enjoy about Dinís Curse is the feeling of constant peril caused by traps in each dungeon and the constantly evolving world which can see any number of events randomly occurring at any time.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #2  
Old 03-10-2011, 05:31 PM
Maledictus's Avatar
Maledictus Maledictus is offline
Champion
 
Join Date: Jun 2008
Location: Haarlem, NH, The Netherlands
Posts: 163
Default

Again, a nice read. Good question though; why is there no blood? Some severed limbs and blood splatters would do wonders for immersion.
Reply With Quote
  #3  
Old 03-10-2011, 05:48 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,391
Default

Quote:
Originally Posted by Maledictus View Post
Again, a nice read. Good question though; why is there no blood? Some severed limbs and blood splatters would do wonders for immersion.
For the most part we've always aimed towards a teen type of rating. Body parts and too much blood tends to get you knocked up to a mature rating pretty quickly.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #4  
Old 03-13-2011, 02:14 PM
iphigenie iphigenie is offline
Amateur
 
Join Date: Dec 2007
Location: London,UK
Posts: 6
Default

Thanks for posting the review

I must say that I was never thrown out of the immersion of the game by thinking "not enough body parts flying, this is not right"

What breaks the immersion of the game more than anything is trying to figure out where the *&^% creature is that is attacking my town, such a little town and sooo hard to find when you'd think in "real life" it'd be obvious which way they are That is one of the situations where i break from game playing and start thinking of the developers (in non elogious terms when a NPC dies due to my incapacity of finding a huge monster in a 4x4 house town... all in all not a big gripe)
__________________
---

http://www.iphi.net
Reply With Quote
  #5  
Old 03-13-2011, 04:20 PM
Brysos Brysos is offline
Expert
 
Join Date: Mar 2008
Posts: 59
Default

Quote:
Originally Posted by iphigenie View Post
What breaks the immersion of the game more than anything is trying to figure out where the *&^% creature is that is attacking my town, such a little town and sooo hard to find when you'd think in "real life"
If you look at the NPCs in the town, they will generally turn to face the direction there is fighting
Reply With Quote
  #6  
Old 03-13-2011, 09:11 PM
iphigenie iphigenie is offline
Amateur
 
Join Date: Dec 2007
Location: London,UK
Posts: 6
Default

this is one of these "doh" moments. Thanks.

Picking my way through these forums reading up I dont think I am always playing the same game - screenshots show things I have never seen (could be mods) and someone mentioned a town armory etc.

Will read and search and experiment - but think I made my life difficult with an archer...
__________________
---

http://www.iphi.net
Reply With Quote
  #7  
Old 03-13-2011, 11:42 PM
Caal Caal is offline
Elite
 
Join Date: Jan 2008
Posts: 326
Default

There is a town armory. Talk to the Warmaster then press the "equipment" button. The townsfolk can wear chest armor, gloves, boots, and leggings that are made of either cloth or leather. If you deposit any non-cursed items of that type into the armory box, the Warmaster will give the equipment to an NPC (he keeps the best stuff for himself) and will help protect them in town invasions. If you deposit an item they can't wear or a weapon into the armory, it gets converted to cash and placed in the lottery fund, where hopefully some poverty-stricken townie will win it.
Reply With Quote
  #8  
Old 03-16-2011, 07:40 AM
PixelLord's Avatar
PixelLord PixelLord is offline
Elite
 
Join Date: Jul 2009
Location: Dallas, TX
Posts: 635
Default

Quote:
Originally Posted by iphigenie View Post
this is one of these "doh" moments. Thanks.

Picking my way through these forums reading up I dont think I am always playing the same game - screenshots show things I have never seen (could be mods) and someone mentioned a town armory etc.

Will read and search and experiment - but think I made my life difficult with an archer...
There's also a help site (I created) to help new players. There are sections giving hints (like the townies facing the attacking monsters) and much more. There is a lot of information there to help make playing the game more fun. The site is here:

http://www.stephenhornback.com/id71.html
__________________
Stephen A. Hornback
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 10:31 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 2007 - 2019 Soldak Entertainment, Inc.