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  #1281  
Old 10-10-2017, 05:05 PM
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A lot of distractions this week so far: dead car battery, hard drive failed on the server, and a parent teacher conference.
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  #1282  
Old 10-11-2017, 02:28 PM
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Having random clans (random names and traits) in the expansion is strange, but cool. You just never know what they are going to be like.
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  #1283  
Old 10-12-2017, 04:56 PM
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Added a bunch of new clan traits for the random clans in Orc Schism - Gossip, Greedy, Jealous, Loyal, Protective, Forgiving, Fearful, etc.
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  #1284  
Old 10-13-2017, 10:20 PM
Destro* Destro* is offline
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Oooo, random clan traits. Awesome.

I love more random things. This also might make modding clans more appealing to me. I can't wait to play this expansion! TAKE MY MONEY!
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  #1285  
Old 10-16-2017, 06:11 PM
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In a recent playtesting game, I had an imp (married a human), a stalker, a torva, a saurian, a targ, 2 mutated, and 11 human recruits.
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  #1286  
Old 10-16-2017, 10:03 PM
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It's nice to know that we can recruit not only humans but the other races as well.
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  #1287  
Old 10-17-2017, 05:30 PM
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You know what is more dangerous to breakable objects than Sonic Blast? Sonic Blast with a high chance of extra projectiles.
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, & Zombasite
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  #1288  
Old 10-18-2017, 11:59 AM
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I'm expecting the next Zombasite patch to be pretty big (as in lots of changes).
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Steven Peeler
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  #1289  
Old 10-19-2017, 01:29 PM
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The positive side of Activision's patent that just got in the news, I'm completely safe from accidentally infringing on their patent.
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Steven Peeler
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  #1290  
Old 10-19-2017, 05:02 PM
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What I've learned from the industry: I should make chests much rarer and then let people purchase more for $2.50 each! - this is a joke
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