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  #21  
Old 07-03-2018, 05:54 PM
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  • added another Sacred Grove to a tropics area
  • added Haunted Meadow specific special room - ghost ambush traps
  • added Mushroom Grove specific special room - possible poison mushroom, manastone
  • some special rooms now marked as a Sanctuary - monsters will not see or hear you there, they will still follow
  • you in if they already hate you
  • fixed GargoyleGroupMult stuff
  • detail models always drawn in editor now
  • added Statuary special rooms
  • added Witch Circle specific special room - pentagram trap, circle of candles, witches
  • added Warlock Circle specific special room - pentagram trap, circle of candles, warlocks
  • added Forest Temple specific special room - evil altar(s), fanatics
  • added Mystic Arch specific special room - dungeon arch, possible ambush traps, possible altar
  • added Temple Ruins specific special room - temple walls/floors, possible altar, possible evil altar(s), monsters
  • added Chamber of Gold specific special room - lots of gold veins
  • added Hall of Death specific special room - oil, fire nova traps, and exploding barrels
  • added Unstable Chamber specific special room - lots of support beams, possible alarm, possible explosion trap
  • now NPCs spawned in special rooms can be attached to a quest
  • hopefully made it so enemies don't telport around in brawl
  • changed ui outlines to a purple color to match buttons better
  • now if player dies during survive X minutes quests, that world is lost
  • fixed effects on items not always carrying over after a world win/loss
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  #22  
Old 07-06-2018, 05:43 PM
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  • fixed a crash when a level 100 npc goes renegade in a level 200 world - might happen any time an NPC goes
  • renegade and is below the min level of that world (Buttermilk)
  • fixed getting fog status effect when no fog could be seen
  • now when spawning guards tries to find a valid position
  • fixed sometimes monster getting double promoted or saying player ran away when the player died
  • added ghost crystals (can break to release the ghost trapped inside)
  • added ghost chests (can break to release the ghost trapped inside)
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, & Din's Legacy
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