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Old 11-09-2012, 05:04 PM
Sedlex Sedlex is offline
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Join Date: Mar 2012
Posts: 71
Default Anti-missiles *groan*

None of the varieties (beam, flak or missile) working in any way in their current form. Anyone who wants anti-missile can use pretty much any other weapon more efficiently for the same purpose.

I thought that speeding them up would make them more effective by giving them a sporting chance of shooting incoming missiles down, but I now realise it's a targeting problem.

Are there any plans to modify these?

Perhaps we should brainstorm a little to find some ideas, unless Steve already has a Solution™ to make these useful? Other than that, Hive ships could lose the anti-missile slot in favour of decoys - keeps the same idea but gives something that's actually, you know, usable.
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