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Old 05-13-2020, 12:10 AM
eidolad eidolad is offline
Join Date: Sep 2012
Posts: 48

Guess what I mean is: i would like a scaled experience at the high levels in which the universe has lots more ways to kill or die but the good guys still have a fighting chance (but lose unless Mr. Drox Operative comes to save the day)
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Old 05-13-2020, 02:00 PM
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Shadow Shadow is offline
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,758

Originally Posted by Bluddy View Post
I don't think that'll help that much with the problem he's experiencing: the monsters follow their growth curve, including getting the multipliers at the difficulty boundaries, but the NPCs don't (as far as I remember), and get weaker and weaker relative to the monsters. I think NPCs should probably get the same difficulty bonuses.
The ships should, but the planets probably do not. I'll make sure they both of them do.
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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