Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > News > News/Blog comments
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Thread Tools Display Modes
Old 08-16-2013, 12:32 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,320

I stopped working on the Linux stuff to get the IotA expansion finished. Going back and forth was kind of a pain. I'm planning on getting back to it soon though.
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Reply With Quote
Old 10-30-2013, 12:56 PM
tiagocc0 tiagocc0 is offline
Join Date: Jun 2012
Posts: 3

You could consider using something that could happily compile on Windows/Linux/Mac using the same code (with probably a few hacks) instead of duplicating the code for each (probably having a lot of hacks).

I myself use Qt, people are flocking to Unity3D for this reason as well.

If you need any help with Qt I can help you.
Qt 5.1 works with opengl, the windows version can either use pure opengl or use opengl with angle. In this case opengl calls are redirected to directx.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT -4. The time now is 08:06 PM.

Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.