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  #11  
Old 08-16-2013, 12:32 PM
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Shadow Shadow is offline
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I stopped working on the Linux stuff to get the IotA expansion finished. Going back and forth was kind of a pain. I'm planning on getting back to it soon though.
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  #12  
Old 10-30-2013, 12:56 PM
tiagocc0 tiagocc0 is offline
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You could consider using something that could happily compile on Windows/Linux/Mac using the same code (with probably a few hacks) instead of duplicating the code for each (probably having a lot of hacks).

I myself use Qt, people are flocking to Unity3D for this reason as well.

If you need any help with Qt I can help you.
Qt 5.1 works with opengl, the windows version can either use pure opengl or use opengl with angle. In this case opengl calls are redirected to directx.
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