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Old 01-11-2011, 02:10 AM
Aet Aet is offline
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Default Crashes when joining multiplayer

This one's new to me. When attempting to join spacehog's game (the one going on right now), I can see it, select it, and join it. But as soon as it gets to the point of stating I've successfully joined, the whole application crashes.

Running Din's 1.013 with the demon expansion, on a macbook pro with Mac OS X 10.6.6

It very consistently crashed - three tries, three kaputs at the same point. I do not know what version of Dins (and w/ or w/o the xpac) spacehog was running.
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File Type: zip CrashLogs.zip (28.1 KB, 1 views)
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Old 01-11-2011, 03:03 AM
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Magitek Magitek is offline
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I find that Din's Curse likes to flat out crash when joining modded games (if not identical):

His game includes the Brighter Dungeons Mod on v1.013; I'm unsure if having it would solve anything since it seems so minor, but it might be related.
The game really should be making a comparison of files and informing players joining what zip files or loose files are required, perhaps temporarily downloading them if possible.
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Old 01-11-2011, 06:41 AM
spacehog spacehog is offline
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Taking the mod off seemed to do the trick. I'll keep that in mind when hosting games online.
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Old 01-11-2011, 09:26 AM
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Shadow Shadow is offline
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I'll see what I can do about clients and servers modded different ways.
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