Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Zombasite > Zombasite modding
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-27-2016, 02:21 PM
Destro*'s Avatar
Destro* Destro* is offline
Elite
 
Join Date: Jul 2013
Posts: 310
Default Are Traits Hard-Coded?

I'm trying to manipulate the traits in statuseffects.gdb and not having any success.

For example, the default values for "StatusEffectTraitSoulEater" are 0.01 for both leeches and -1.0 for the regen's, which represent 1% leech and -100% regen. And, I know from testing that this isn't the case for either, and that they are actually operating at 3% and -75% respectively (which is intended). And, changing the values doesn't change the text in-game nor produce any different results. So, it seems like the values in statuseffects.gdb have no effect on the traits.

I'm working on a large overhaul mod and really need to be able to modify traits to make the mode balanced. Any advice would be much appreciated.
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 01:53 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.