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  #1  
Old 03-30-2010, 09:34 PM
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Shadow Shadow is offline
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Default Din beta patch 0.912

Beta patch 0.912 of Din's Curse is now available over on the Din's Curse patch page. Changes can be read here.
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Old 03-30-2010, 10:09 PM
Trelow Trelow is offline
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I'll have your babies btw.
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Old 03-30-2010, 10:46 PM
Archon Archon is offline
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A bunch of changes in .912 , good work Shadow. Continued thanks for making a really great dungeon crawler and your work with the beta patches making this the best game possible before official release.
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Old 03-30-2010, 11:38 PM
GeorgiaBoy GeorgiaBoy is offline
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Quote:
Originally Posted by Shadow View Post
Beta patch 0.912 of Din's Curse is now available over on the Din's Curse patch page. Changes can be read here.
Thanks, Shadow. I hope the day was not too long.

GB
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  #5  
Old 03-31-2010, 01:18 AM
TheRani TheRani is offline
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The health regen display thing seems to be taking into account my equipment, but the displayed mana regen number seems to be only taking into account my Int and Spirit, and not my mana regen from equipment.

Also, Deathshade is a unique apparition that's driving me insane. It keeps starting uprisings, invasions, and other nasty things, and I can't find it. I feel certain I've poked every wall on that level. I've got no less than three NPCs who want me to kill this thing (warmaster wants it dead, dead NPC wants revenge, and apparently one of his relatives wants it dead, too). It doesn't help that apparitions tend to be sneaky hidey types. I've even run around unstealthed all over the whole level something like 5 times, killing whatever respawned.

Edit: Okay, Deathshade finally showed himself. I hate apparitions so much.
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Last edited by TheRani : 03-31-2010 at 07:45 PM.
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  #6  
Old 03-31-2010, 01:21 AM
udm udm is offline
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Thanks so much for the hard work Steven

-edit-

I'm reading the patch notes as we speak. Crikey! So many new features! And I have school in 30 minutes. Curse you Soldak, now I can't decide whether school or Sald the Crystal Ragnar is more important

Last edited by udm : 03-31-2010 at 01:29 AM.
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  #7  
Old 03-31-2010, 01:40 AM
Cadfan Cadfan is offline
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Just confirmed that the Paladin skill Stunning Blows is described differently from other similar skills.

Normally a skill that improves the chance of a special type of hit works by increasing the base chance of that type of hit by listed percentage. So Deep Wounds are increased by 15% per rank in the relevant Weaponmaster skill, ie, if you had 10% before you put in a rank, now you have 11.5%.

But with Stunning Blows its added on. So if you had 2%, and you put in one rank, now you have 4%.
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Old 03-31-2010, 06:28 AM
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Markoff Chaney Markoff Chaney is offline
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I would like to echo my gratitude for all the hard work you are putting into this game. Thanks for all the effort. It is appreciated and the game is very much enjoyed.

Thank You!
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  #9  
Old 03-31-2010, 09:21 AM
udm udm is offline
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One thing about pets is that they still sometimes wander right into fire or poison or magma. Is it possible for the AI to be improved with regards to this area? Since, from my understanding, even the enemy AI also wander into these at times too.
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  #10  
Old 03-31-2010, 09:46 AM
Lyranaar Lyranaar is offline
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Wow! Thanks a lot, tons of great stuff in this one!
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