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Old 01-27-2016, 04:51 PM
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Maledictus Maledictus is offline
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Default Movement

Hi all,

With DC (I think) player character movement changed; depending on how quickly you change direction the character could be moving sideways or move backwards while the motion animation still displayed forward movement (because of slow turn rate?). I find this jarring and it kills immersion for me. Is this something that might be addressed at some point? Perhaps I can change it myself through modding the game files? In DoP motion was maybe a bit more stiff but I actually prefer it over how DC and Z portray movement, because of what I described above. Thanks for any info.
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Old 01-27-2016, 07:00 PM
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Shadow Shadow is offline
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Strangely I sped up the turn rate stuff for the player just this morning, so you will probably find it better in the next patch (0.917).
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