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  #11  
Old 02-03-2010, 11:57 PM
BigWeather BigWeather is offline
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Two issues:
1. The tooltips (for "Din's Altar" and the like) appear over the rendering of the map in the upper right rather than dimmed behind it like all of the other terrain.
2. Clicking to visit the website on exit caused the game to freeze. Going into task manager and then clicking to go back into the application fixed it, however, at which point I just exited.
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  #12  
Old 02-04-2010, 12:47 AM
incognoscente incognoscente is offline
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I had equipped (common) Ragged cloth leggings and found an uncommon cloth leggings. I opened the inventory, right-clicked to identify, then right-clicked to equip. It seems that the item equipped as usual (the item compare tool-tip, etc. changed), but the inventory screen left the green outline on the inventory slot (I had green outlines on both the equipped and general inventory items). Further, the uncommon item now asked me to right-click to identify.

You can't dupe items this way (yay!), but it is mighty confusing. I'm guessing it only works on common vs uncommon of the same level of item (cloth leggings vs. cloth leggings, not cloth leggings vs. leather what-have-yous).

Playing a Conjurer on the PC version, by the way.

EDIT: I spoke too soon. You can dupe items this way if you Save and Exit while the common is highlighted green. This time it was triggered by two short swords: one common, one uncommon. Strangely, I had two leather leggings which I thought would trigger this bug but didn't. Necromancer/Trickster this time.


Favorite trap so far: a trap that shrunk my character (non-permanently).

Last edited by incognoscente : 02-04-2010 at 01:41 AM.
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  #13  
Old 02-04-2010, 01:24 AM
Drakos Drakos is offline
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Just personal preference here, but I would like to see the easier level quests at the top of the quest list. I filled up my quest limit quickly and missed out on a level 1 quest from another NPC.
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  #14  
Old 02-04-2010, 04:20 AM
Cadfan Cadfan is offline
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Some statues don't seem to fall when broken.

Sword Mastery doesn't seem to add any parry bonus in the mouse-over for your defense skill.

The game ate my shared stash.
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  #15  
Old 02-04-2010, 05:03 AM
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Coreyh2 Coreyh2 is offline
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ranger traps only go off rarely. I put a point into fire, freeze, and trap mastery.

I got a quest asking me to retrieve information from nyssa. It got finished by someone named putnam instead. In the log it was called a package delivery quest.

I don't where screenshots and saves are being put. Anyone know?

This happened in Depths of Peril also. Any quest involving finding or escorting someone fails really often. They burst like balloons.
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Last edited by Coreyh2 : 02-04-2010 at 05:58 AM.
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  #16  
Old 02-04-2010, 06:16 AM
Lyranaar Lyranaar is offline
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Default First LAN-play impressions and feature suggestion

Hi all!

My first impression of playing the game LAN:
If you liked Depths of Peril, but always wanted to play it Coop - your wish has been finally granted. So up to now it's huge fun teaming up and squashing these Pixie Big Sister Revolts in the dungeon next door.

There is one possible small bug that occured:
When I was selling stuff and the other player tried to initiate a trade, the trade alert didn't show. After that it never showed up again for me while I could trigger it still for the other player.

There is one feature I would really like to be considered:
I'm playing a scared artillery mage and teaming up with a tank. So there is basically no situation I ever want to run to a monster (and go into melee). If I want to use a number of skills I'm very busy to toggle lock position and unlock it. Lock while holding is quite taxing if you want to use more and different skills. I really would like to have the option to toggle the left click to never run to any object - just focus it (to gift it with my beautiful damage spells). So left click could be: run if nothing is there (monster, object), just focus if anything is there.
With this toggle I think the feel of playing pure ranged attackers would greatly increase.

Thank you very much for making this fun game and considering my input.
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  #17  
Old 02-04-2010, 06:42 AM
pal.illes pal.illes is offline
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Those who play the preorder beta game, can you tell me, what type of places are there in the game? Is it towns and dungeons or are there any other places?
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  #18  
Old 02-04-2010, 08:20 AM
freykin freykin is offline
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I've played a random hybrid, fire mage/sorcerer, to level 6-7. So far this game has been amazing, so many different events can go on that I wasn't expecting to see right off.

The only problem I've encountered, which might be because it isn't fully finished yet, is I went to try and make an internet game, and it hung after choosing create new world. as anyone had success on hosting an internet game yet?

Really enjoying the game, definitely worth the pre-order.

Edit: I tried hosting again after playing some more, and besides no one joining (which makes sense considering it's beta and what time it is) it looked like it ran perfectly. Wonder why it bugged out before.

Played some as a defender/shaman, and it's a really fun combination. Lots of buffs to keep me strong, and with riposte and block I have nice situational abilities. I feel sorry for someone I was supposed to rescue, as right as I got to him a legend starting attacking and caused a cavein to fall on his head .

Last edited by freykin : 02-04-2010 at 10:06 AM.
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  #19  
Old 02-04-2010, 10:38 AM
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Shadow Shadow is offline
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Quote:
Originally Posted by getter77 View Post
Add a gender tooltip just to mention it is not consequential versus the other choices. (Or is it somehow?)
Your gender does not change anything except how you look.

Quote:
Originally Posted by Aganazer View Post
4. What does an item with (Ego) do?

5. I'm not sure why there are so many town gates all over town. What is their purpose?

6. My first town finished at around level 5-6. Is it supposed to be that short? It seemed like I had a lot of dungeon to go and plenty of quests.
A basic Ego item adds 25% damage or 25% armor. Some of them also have more specific personalities (likes Orcs, hates Imps, etc).

The green gates just teleport you back to the town center.

Some towns are shorter than others. You will save the town when you have completed all of the required quests. If there were still quests, then they should have been optional.

Quote:
Originally Posted by Coreyh2 View Post
I don't where screenshots and saves are being put. Anyone know?
Vista/Win7 - C:\Users\YOUR USER NAME\AppData\Local\DinsCurse\User
XP - C:\Documents and Settings\YOUR USER NAME\Local Settings\Application Data\DinsCurse\User
Mac - /Users/YOUR USER NAME/Library/Application Support/DinsCurse/User

Quote:
Originally Posted by Lyranaar View Post
There is one feature I would really like to be considered:
I'm playing a scared artillery mage and teaming up with a tank. So there is basically no situation I ever want to run to a monster (and go into melee). If I want to use a number of skills I'm very busy to toggle lock position and unlock it. Lock while holding is quite taxing if you want to use more and different skills. I really would like to have the option to toggle the left click to never run to any object - just focus it (to gift it with my beautiful damage spells). So left click could be: run if nothing is there (monster, object), just focus if anything is there.
With this toggle I think the feel of playing pure ranged attackers would greatly increase.
I believe you can do this if you sacrifice your right click slot. If you have nothing in your right click slot and you right click on a monster it should just select them.

Quote:
Originally Posted by pal.illes View Post
Those who play the preorder beta game, can you tell me, what type of places are there in the game? Is it towns and dungeons or are there any other places?
There is nothing above ground except the town. Each new world has a random town and a random dungeon or cave below. There are quite a few different types of dungeons and caves.
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  #20  
Old 02-04-2010, 10:45 AM
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Wantonius Wantonius is offline
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A couple of points:

1. I don't know if this is a feature or a bug but when I set fire on some barrels and my Chaos Lord pet gets hit he starts attacking the fire (or the barrels) and usually ends up badly hurt or dead. This happened with other daemons also. If they make them monumentally stupid at Chaos Land then I understand .

2. Could those cave-ins that have already happened be displayed in the minimap with some other color than red? Large cave-in causes heart attacks even after it has happened (OMG! million monster march!).

3. Is it really necessary to hide objects of interest (evil pools, lifestones and such) from the minimap after we have discovered them when they are not in line-of-sight? Makes the minimap all jumpy and stuff with those light blue dots appearing and disappering.

Minor details. Game is even better than I hoped. I love the intensity. You really have to rush those "Do this or people will get hurt" quests.
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