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  #1  
Old 12-14-2010, 06:29 PM
jeremyosborne jeremyosborne is offline
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Join Date: Oct 2010
Posts: 194
Default partyMember*.mnu (simple) question

Pardon if this is a bug, and if it should have been posted in the bug forum, feel free to delete this post here and move there.

In each of the partMember*.mnu files, in either assets001.zip or assets003.zip, I noticed that up through partyMember5.mnu, the add command select indexes are correct, if we assume C-Like array indexing:

Code:
// Portrait
Widget
{
	position 0.0 0.0
	size 50.0 40.0
	canClick 1
// JEREMY: line below is line in question
	addCommand "selectPartyMember 4"
	entityType PartyMember
	entityIndex 5
	highlightText $$PartyMemberHelp$$
	drawOrder -1
	showCondition EntityValid
	internalName Portrait
}
partyMember6.mnu through partyMember10.mnu keep the following line constant:

Code:
	addCommand "selectPartyMember 4"
Should the (assumed) index number increase from 5 to 9 respectively for the remaining files?

Does it actually matter if it doesn't increase?

Last edited by jeremyosborne : 12-14-2010 at 06:30 PM. Reason: blug... bug... I should learn to proof read my posts.
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  #2  
Old 12-15-2010, 09:32 AM
Shadow's Avatar
Shadow Shadow is offline
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Location: Dallas, TX
Posts: 9,437
Default

It's a bug. It will be fixed in version 1.011 though.
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  #3  
Old 12-15-2010, 03:06 PM
jeremyosborne jeremyosborne is offline
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Quote:
Originally Posted by Shadow View Post
It's a bug. It will be fixed in version 1.011 though.
It's going to be a good holiday season if I get both 1.011 and Demon's War.
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