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  #51  
Old 07-13-2020, 01:43 PM
goodgimp goodgimp is offline
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Join Date: Jun 2010
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I do feel that I spend too much time clearing fog of war, either looking for starlanes or the gate to the system. Having 300 speed reduces the time spent but I still feel like that's where a large chunk of my time is going.

If the suggestions above aren't taken, perhaps another increase the radar range for Planets/Starlanes/Gates/Wormholes would be in order? Clearing out the fog in a system or two is doable, but it becomes a dozen or more and then it's time to start a new sector...
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  #52  
Old 07-25-2020, 11:40 PM
Bluddy Bluddy is offline
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Join Date: Jan 2011
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- One of the things I notice in Drox 2 is that the light falloff seems very minor. Whether I'm right near the sun or at the edge of the system, the lighting on my ship is about the same. This is a shame and a missed opportunity -- it would be quite a neat effect if as you got closer to the sun you brightened up, and as you reached the outskirts of the system you became very dark. In Drox 1 somehow this seemed a lot more consistent, though I'm not sure if it was actually adjusting lighting based on distance to the sun.

- There are also gameplay ramifications here if you want to add them. Traveling close to the edge of the system could make you less likely to be spotted. Hiding behind the dark side of planets could do the same.
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