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Old 11-01-2019, 11:44 AM
Bluddy Bluddy is offline
Join Date: Jan 2011
Posts: 2,004

Some great suggestions there! All sound well thought-out.
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Old 01-17-2020, 12:55 AM
eidolad eidolad is offline
Join Date: Sep 2012
Posts: 29

Minor crew enhancements:

1. auto-pay all crew and/or "pay to 100% happiness with single click for all crew"

2. more crew drops and/or more crew available for hire at planets

3. customizable crew career progression (so I can grow an engineer etc.)

Steal (um I mean, adapt) ideas from other games:

1. The impenetrable directional shield from [redacted] that lasts for a short time...this one system alone makes a great impact on gameplay. Use Q and E to rotate the shield...

1. More planetary health with self-repair: this is the Achilles heel of Drox 1: planets are tissue paper.

2. hunker down mode: planets have so much underground space for colonists to hide and wait out an assault.

3. Anarchy/Feral: planets awaiting planetary assault and/or have lost their govt. due to bombardment.


1. Let Drox settle or take over one or more planets. Perhaps the next evolution of the Operatives is to play the game as a king.

a. variant: play as a "stealth king": the planet appears to be part of another empire but actually does what you say.

Bounty Hunter missions (or even a game mode!)

1. Hunt down and kill "rogue" Drox Operatives.
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