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  #11  
Old 08-20-2013, 03:11 PM
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I have experienced the HOON bug so many times now, that I think I know when it is coming, and maybe how to avoid it.

(1) When Legion/Talon/Overlord takes over a planet belonging to your alliance, SAVE & QUIT, then RELOAD. Someone from your alliance may still destroy it, but the original owner will not declare war on the ally that destroyed it.

(2) When a member of your alliance destroys an enemy planet that can still be colonized SAVE & QUIT, then RELOAD. Someone from your alliance may still colonize it, but will not declare war on whoever destroyed it in the first place.

By doing this, I have gone about an hour without having my alliance fall apart. Seems like an achievement, these days.
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  #12  
Old 08-23-2013, 07:43 PM
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The HooN bug is still in 1.020

I stopped doing my Save/Quit/Load dance in the last sector, and lo and behold, my allies are at each other's throats. I cannot express how tired I am of this bug. With the new persistent galaxy I'm trying to lead the useful races to prosperous coexistence and mutual support, which is damn hard when they ALWAYS turn on each other because of the damn bug.

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Last edited by Tuidjy : 08-23-2013 at 07:51 PM.
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  #13  
Old 08-24-2013, 07:30 PM
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I can feel the pain. Hopefully it's on the back burner in the next patch
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  #14  
Old 08-25-2013, 04:53 PM
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This used to be a full four way alliance. I wasn't a member, because I wanted to milk the sector for all it was worth. Talon took over a Fringe planet, the alliance crushed them in the blink of an eye... and the reverted ships started attacking everyone. The alliance fell apart. I managed to bring things to order.. but only after I declared war on the Fringe (whose flag the 'confused' ships were flying) and destroying everyone who would not obey the peace treaty.

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  #15  
Old 08-26-2013, 09:11 AM
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This is one of those that I can't seem to reproduce, so it's being illusive.
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  #16  
Old 08-26-2013, 10:25 AM
LordGek LordGek is offline
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Is this whole thing based on the colonizing mishaps mentioned previously?

Alien A and B are at war.
Alien A wipes out a B colony.
Alien C now settles the just cleared B colony.
Alien A, who has no guff with C, still considers the colony an enemy settlement from when B owned it thus suddenly A and C are at war.
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  #17  
Old 08-26-2013, 10:49 AM
CaptainWinky CaptainWinky is offline
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I had this happen to me in a recent sector (1.020). I had Lithosoid and their Asexual subrace in an alliance. One of the monster races took over a Lith planet and when the monster race was defeated, the remaining ships changed back to Lith. Shortly thereafter Lith and Asexual were at war. I immediately saved and quit like Tuidjy suggested, then after resuming I was able to get the two races to stop fighting and start rebuilding relations. Next time there's a monster race takeover I will save/reload BEFORE the monster race is destroyed and see if the previous owner goes to war with anybody or not.

I'm just guessing here but I think it has something to do with how the ownership of ships is handled. I noticed another weird thing in that same game. I was responsible for helping the Asexuals gain independence (yeah I got them to ally with their parent race just as a challenge) so I got to see two planets change hands. It looked like Asexuals had several ships flying around their planets (inherited from Lith?), but in the races screen it showed that Asexual had zero ships. Weird....

Last edited by CaptainWinky : 08-26-2013 at 11:00 AM.
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  #18  
Old 08-26-2013, 11:02 AM
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The problem with reproducing the bug is that saving and restoring fixes things. Even if I make a copy 30 seconds before I expect the bug to occur, and occur it does, the reloaded copy will not exhibit any problems.
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Last edited by Tuidjy : 08-26-2013 at 04:38 PM.
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  #19  
Old 08-26-2013, 12:33 PM
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I found the Dryad in a recent Challenge Sector & was at normal but not non-aggression pact relationship with them, & a Gate had spawned 2 feet from the first Dryad Planet I found & I blew it up with the Dryad Ship Guard's help... after that, the Dryad Ship was shooting at ME while still not being flagged as an enemy. I ducked into a nearby Dimensional Pocket for a moment, came back out, did some other things, then came back to that same planet & ship, & that ship did not repeat its attack on me.

I have no clue what I coulda done to Bleep off that Ship... especially a DRYAD one...

Weapons I was using at the time:
  • EM Shockwave
  • Interceptor Bay (all 3 Interceptors were out & fighting at the time.)
I couldn't turn in the Quest for that blown up Gate at first, till I met the Lithosoid, then turned out to be a Lithosoid Quest. The Dryad & Lithosoid had no known aggression between them at that time...
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  #20  
Old 08-26-2013, 04:17 PM
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I found another way to reproduce this and this particular bug is fixed in 1.021.
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