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  #1  
Old 01-17-2009, 06:23 PM
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Bak Bak is offline
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Join Date: Dec 2008
Posts: 259
Default Kidnapped NPC quest

Whenever a town NPC gets kidnapped, he/she usually ends up with a dirt nap instead of being rescued. And usually without my character ever seeing them. The NPC starts being attacked outside of radar range, and if I am running parallel instead of at them... game over.

Anyone else figure out how to get a quick bead on where to go, when searching the fields?
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Old 01-18-2009, 02:34 AM
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Kruztee Kruztee is offline
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Location: Sydney, Australia
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Quote:
Originally Posted by Bak View Post
Whenever a town NPC gets kidnapped, he/she usually ends up with a dirt nap instead of being rescued. And usually without my character ever seeing them. The NPC starts being attacked outside of radar range, and if I am running parallel instead of at them... game over.

Anyone else figure out how to get a quick bead on where to go, when searching the fields?
These quests, along with the "disrupt the meeting betwenn ABC and XYZ without either of them getting away" are the hardest quests in the game. I tend not even to attempt them most times, since the chance of success is horrendously low.
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Old 01-18-2009, 08:49 PM
(name here) (name here) is offline
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The meeting quests are very hard, yeah. load up on healing potions and burn through them like halloween candy.
__________________
Player: alright, everyone, we're off to kill Draaien, the orc lord
Recruits: yes sir
Other covenant: (player covenant) is weak. ATTACK!
more covenants: we smell blood in the water, ATTACK!
game: the guilded coin are raiding (player covenant) the shining blades are raiding (player covenant) the black raiders are raiding (player covenant) (player covenant)'s life stone is threatened (at 75%)
Player: *&%#
Draaien: hey, where did they all go?
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